Flight Simulation | Flight Training Simulation

Flight Simulation | Flight Training Simulation

Many flight simulation also include visual displays, such as monitors or projection screens, to provide a realistic view of the simulated environment. Some simulators also include other features, such as sound systems and haptic feedback, to further enhance the immersion of the user.

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According to the demand scenarios of specific industries, adding additional customized development to meet business needs.Support customization scenarios and UAV models.

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SRIZFLY™  flight simulator provides a rich sensory and cognitive experience, allowing users to truly integrate into the overall atmosphere of flight and focus on training.

Simulation environment interaction

SRIZFLY™  Flight Simulator stereo rendering simulates and constructs aircraft models and various scenes, which are delicate and vivid. It allows drones to be trained in a virtual environment. 

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Wuhan SRIZ Technology Co., Ltd., located in Wuhan city, Hubei Province, China, is a long-term technology enterprise committed to the research and development of drone flight simulation, covering platform software development, VR / AR industry application and other businesses. The company's products mainly include SESP-U1 SRIZFLY Flight Simulator, STS-H1 Electricity Flight Simulator, AUSE-V1 Search and Rescue Flight Simulator, etc., which has been used in many fields, such as agriculture, electric power, surveying and mapping, etc. The company has its own research and development team, with a strong independent research and development ability. 

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Flight Simulation Architecture: Visual Display System

The visual display system is a key component of a flight simulation responsible for generating a visual representation of the simulated environment. It usually consists of a combination of computer graphics and video projection, and can use a variety of techniques to create realistic representations of the sky, ground, and other features of the environment.

A common technique used in visual display systems is projection onto a dome or screen. This allows the simulator to generate a wide field of view, giving the pilot a sense of immersion in the simulated environment. Domes or screens can be curved or flat, and can be made of a variety of materials, such as fabric or plastic.

Another technique used in visual display systems is the use of multiple projectors to create a seamless image. This is especially effective in simulators with a wide field of view, as it allows the simulator to generate high-resolution images over large areas.

In addition to generating visual representations of environments, visual display systems can also be used to replicate the appearance of different weather and lighting conditions. For example, it might be able to simulate the appearance of rain, snow, or fog, or replicate the effects of different times of day or seasons.

Flight Simulation Architecture: Visual Display System

Flight Simulation Architecture: Sound System

The sound system in a flight simulation is an important part of the overall simulation experience, as it helps to immerse the user in the simulated environment. The sound system typically consists of a number of speakers and audio devices that are used to produce a range of sounds, including engine noises, wind and air turbulence, cockpit alerts and warnings, and other ambient sounds.

In a typical flight simulation setup, the sound system is integrated with the overall simulation software and hardware. This allows the sound system to respond to events and changes in the simulated environment in real-time. For example, if the simulated aircraft is flying through a thunderstorm, the sound system can produce the appropriate thunder and lightning noises.

There are several factors that can impact the quality and realism of the sound system in a flight simulation. These include the quality of the audio devices being used, the number and placement of the speakers, and the accuracy of the sound samples being played. Some flight simulation systems may also include features like 3D audio, which can help to enhance the immersion of the user by producing realistic sound effects that change depending on the position of the user's head.

Flight Simulation Architecture: Sound System

Flight Simulation Structures: Motion and Vibration Systems

Motion and vibration systems are a key component of flight simulation, as they are responsible for replicating the physical sensations of flight. These systems typically consist of hydraulic actuators or electric motors that move the simulator in different directions, as well as vibration plates or shakers that replicate the vibrations that occur during flight.

Hydraulic actuators are often used to move the simulator in the pitch, roll, and yaw axes, replicating the tilting and turning sensations that occur during flight. They may also be used to simulate changes in altitude and speed.

Vibration plates or shakers are used to replicate the vibrations that occur during flight, such as engine noise and turbulence. These systems may be mounted under the simulator or within the cockpit itself.

In addition to replicating the physical sensations of flight, motion and vibration systems may also be used to simulate the effects of different types of terrain or weather conditions. For example, a simulator may use these systems to replicate the sensation of flying over rough terrain or through turbulence.

Overall, the motion and vibration systems of a flight simulator are an essential component, as they help to replicate the physical sensations of flight and enhance the realism of the simulated environment.

Flight Simulation Structures: Motion and Vibration Systems
Frequently Asked Question

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upport the operation training of 4-rotor and 6-rotor UAVs, and support the customized development of 4-rotor, 6-rotor and 8-rotor UAVs.

SRIZFLY™  Flight Simulator will help solve this problem from the following points: 1.Improve operational efficiency; 2. Reduce field accidents; 3. Reduce the cost of time required to train new pilots; 4.Additional customized development is available to meet business needs.

A 64-bit Windows 10 system computer with a medium-high graphics card is required to run the program; a remote control is used to control; a Micro-B to USB-A cable is used to connect the remote control to the computer.

Phoenix remote control dual-return middle eight-channel, Foss i6s, Jinba T2000.

When purchasing flight simulation, a 10 channel remote control is provided. By default, a wired remote control is provided, and a wireless remote control is optional.

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